Minecraft server analytics
Real-time TPS, D7 retention cohorts, revenue tracking, and AI that reads your metrics and tells you exactly what to fix. Built for server owners, not data scientists.
No credit card required. Free tier available.
Steve_Builder
Session: 2h 14m · First join: D3
D7 retention
28%
Live TPS
19.8
Online
47/100
Health
94
TPS
19.8
Players
47/100
Heap
3.1 GB
MSPT
12.4ms
Chunks
1,240
Entities
3,870
D1 Retention
62%
D7 Retention
28%
D30 Retention
11%
What you get
Real-time performance
WebSocket-streamed TPS, MSPT, memory, chunks, and entity counts. Lag spikes are logged with before/during/after metrics and optionally auto-profiled with Spark.
Player cohorts
D1, D7, and D30 retention with session depth and bounce rate. Know which players are leaving and when.
Tebex integration
Purchase tracking, conversion funnels, and top package analysis — all in one place.
Ask your data
Claude reads your live metrics and tells you exactly what plugin or config change to make.
Discord pings
Configurable thresholds with cooldown rules. Get notified when TPS drops below 18 — not every tick.
Auto-profiling
Captures a Spark profile automatically during lag spikes. AI diagnoses the exact method.
One number that tells you everything
A 0–100 score combining performance, retention, monetisation, and stability. Drill into any component with one click. Updated hourly.
Pricing
Prices ex. VAT. Danish customers pay 25% moms at checkout.
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